

The other new online feature, the Connected Tournaments play out in pseudo-real time, showing the shot trails of other players as you make your shot, so you can instantly compare. And everything you do – Legends challenges, career, tournaments – all earn credit towards your Club. Additionally, players can now chat in game, even while they're in different modes. The player cap has increased from 25 to 100, a boost that gives clubs enough players to have meaningful leaderboards and bigger tournaments. For those that remember the online Country Club system from last year's game, it's returned with some much-needed improvements that take the feature from good to great. You get all the presentation and challenge without the clutter.
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It lets you jump into the US Open, or The Masters, and play an exciting round against the world's best, without having to play a dozen smaller tournaments in between. The biggest reason Career mode suffers is because of a great new feature: Tiger Woods PGA Tour 14 now offers Quick Tournaments for all four majors. It seems like a really weird decision to keep a feature, but restrict us from using it, especially when that feature was a great tool for new players. Oddly enough the caddie system still exists in practice rounds, but unlike the last two years, it'll no longer give suggestions on shots. While these were ultimately superfluous collectibles, they added a sense of progression and encouraged players to beat their scores.

Whereas a couple years ago the idea of earning your entry into The Masters and getting that green jacket was exciting, it just doesn't hold the same appeal anymore, in part because features like sponsorships, court mastery, and the caddie system are gone. Ironically enough, Career mode has become the least-exciting aspect of PGA Tour. The time-travel scenario aspect is cute, showing the sense of humor that EA Tiburon likes to sneak into its games. If you go into a 1930s era round against Bobby Jones, the screen turns sepia and grainy, and your created golfer's polo shirt and baseball cap are replaced by a sweater, argyle socks and a driver's cap. Much like how NBA 2K12 did for basketball's historic games, the presentation changes depending on your era, a nice addition to what could have been a bland mode. Chipping into the hole for a birdie is great, but it feels so much better when it’s against a golf icon and the reward is unlocking him for play. The challenges are well paced, and challenging, really forcing the player to become a skilled golfer by the end. As you complete each challenge (things like recreating a game winning long put, or trying to avoid bunkers in heavy wind), you get closer to unlocking famous golfers like Arnold Palmer, Sam Snead, Jack Nicklaus, and Gary Player. Eight legendary players dating back to the 1930s serve as “boss battles” in a chronological journey through golf. The same mini-game style setup is back, only this time it's all bout the Legends of the Masters. Last year PGA Tour did an awesome historic retelling of Tiger Wood's life, from toddler to future old man Woods. I think it's great, but I also appreciate that by fiddling with the options I can get the controls back closer to the older versions of PGA Tour (for when I want to play golf without thinking so much). Some people hated it, others loved it, but the fact is, it remains. If you are angling your shot, you're required to physically angle your swing with the control sticks, better simulating an actual golf swing.

First off, the Shot Shaping mechanic introduced last year is still here.
